Original Design by @Stella_Hoshii on Twitter! All credit to them for the Concept art.
Modeling and texturing by Joshua Schaeffer.
Full VFX package accomplished in Unreal Engine via animation coding.
Animated material constructed in Unreal Engine 5. Utilizes multiple UV sheets to accomplish a creative effect.
By programming a point light into my weapon I can change its brightness via code. Leading to a tool that interacts with the environment.